![]() ![]() Call of Duty YouTuber Xclusive Ace (check out his video on the Resistance update below) says he's tested the health regen and can't detect a change at all. However, according to community testing, it doesn't sound like this update has had much of an effect on health regeneration at all. Sledgehammer indicated it set health regen as it had in a bid to simulate a more realistic World War 2 feel (forcing players to stop sprinting after a couple of seconds was also part of this design philosophy). Ever since Call of Duty: WW2's release, players have called for quicker health regen. ![]() The patch notes also mention health regeneration has been sped up. ![]() This is another welcome change, as friendly fire shell shock could get pretty annoying. ![]() The visual effects and screen shake are still present, but player movement and look speed reductions have been eliminated. What it's actually done here is made it so friendly shellshock no longer impacts player movement. Sledgehammer's patch notes for the update say it's "removed shell shock from friendly explosions". Meanwhile, the update turns down the foley footstep volume, as well as other players' footstep volume. Sledgehammer has simply turned him down a bit, so he should be a lot less annoying. enthusiastic announcer, who would bark status updates loudly and frequently. Here's a welcome audio change: fans of the wonderful War mode will probably be familiar with the. Previously, players would often accidentally trigger the start of HQ when they wanted to jump straight into another part of the game. Sledgehammer has moved the HQ from being the first default option in the "find match" menu - a change players have called for since the game came out last year. Update 1.09, which comes alongside the Resistance event, adds new weapons, new game modes, a raft of user interface tweaks and fixes and, crucially, makes key gameplay changes. Sledgehammer Games has released perhaps the most substantial update for Call of Duty: WW2 yet. ![]()
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